SVGSketch Feature

SVG Editor for Developers - Code Generation, Clean Output

Design SVGs visually, export as React, Vue, D3.js, or CSS, and automate diffable .svgs assets from the CLI and TypeScript SDK. Free, no install needed.

Open SVGSketch

Quick answer

SVGSketch is an SVG editor built for developers: it writes readable markup carrying no editor addressing or private namespace, exports React, Vue, D3.js and CSS code, and supports diffable .svgs files, template variables, CLI rendering and TypeScript SDK automation.

What the export actually writes

DOCUMENT.SVG<svgxmlns="http://www.w3.org/2000/svg"width="120"height="88"viewBox="0 0 120 88"><rectx="8"y="8"width="104"height="72"fill="#93c5fd"stroke="#1d4ed8"stroke-width="2"/><circlecx="60"cy="44"r="18"fill="#1d4ed8"/></svg>
The markup the export writes A two-shape document straight out of the export pipeline. No editor namespace, no addressing attributes, no wrapper groups - the indentation is the exporter’s own.
ONE DOCUMENT, FOUR CODE TARGETSReact<circlecx="60"cy="44"r="30"fill="#93c5fd"stroke="#1d4ed8"strokeWidth="3"strokeDasharray="9 5"/>Vue<svgxmlns="http://www.w3.org/2000/svg"width="120"height="88"viewBox="0 0 120 88":class="className":style="style">D3const shape1 = svg.append('circle').attr('stroke-dasharray', '9 5');CSS.circle-1 {stroke-dasharray: 9 5;}
One document, four code targets One dashed circle, and the line that makes each target itself: React rewrites attributes to camelCase props, Vue binds them with a colon prefix, D3 builds the element through a chained call, and CSS lifts the paint into a rule. Excerpts from the real output.

Clean, readable SVG output

No private namespace, no editor addressing, no wrapper groups the drawing does not need. The identifiers the editor uses internally to find an element again - data-shape-id and its inner-id markers - are stripped at every boundary that leaves the editor, including Copy as Code, so the markup is what you would write by hand and is safe to commit.

What does survive is the document itself. <title> and <desc> are the SVG's accessible name and description and are always written; <metadata> and any <link> / <meta> the source file carried are preserved so an imported file round-trips instead of being quietly stripped, and the "Include metadata" checkbox in the SVG export options turns that off when you want the leanest possible file. Precision is yours too - a per-export decimal setting on top of the document's own coordinate precision.

Export as framework code

Generate copy-paste-ready React JSX with camelCase props, Vue single-file components, data-driven D3.js, or CSS rules, all from the same document, via Edit > Copy as Code. The SVG format is free; React, Vue, D3.js and CSS are Pro.

Bind values instead of baking them

Fills, strokes and other fields can be bound to document variables rather than literals, so the exported file carries fill="var(--brand)" and a <style> block declaring the token. One edit retints everything bound to it, and a consuming page can override the token without touching the artwork.

For renderers that do not apply CSS - rasterizers, icon pipelines, older viewers - "Maximum compatibility for variable bindings" emits a literal presentation attribute alongside the variable reference, with a class rule that outranks it wherever CSS is applied. Per SVG 2 §6.4 the presentation attribute is the lowest-specificity layer of the cascade, so both consumers get the answer they can use.

Treat SVG designs like source code

Save editable work as deterministic .svgs JSON so icon and illustration changes can move through pull requests like the rest of your codebase. Color, geometry, template variables, and metadata changes are reviewable instead of hidden inside binary design files.

Because .svgs files are text, teams can version them, review diffs, branch experiments, and keep source artwork beside the components or docs that consume it.

Render assets in CI/CD

Use the SVGSketch CLI in build pipelines: svgsketch render turns .svgs files into production SVG, and svgsketch codegen generates React, Vue, D3.js, or CSS output from the same source. A single source file can produce production SVG, framework components, and release assets without manual export steps.

Template variables let one design generate many variants: status badges, themed icons, product diagrams, social images, and brand-color sets can all come from the same source.

Built for how developers work

Full keyboard shortcut coverage, one-command markup copy (Edit > Copy as Code > SVG, Ctrl+Shift+C), and drag-and-drop import of existing SVGs keep you fast. Extend the editor with plugins, validate and render files from the terminal with the CLI, and build on the typed SVGSketch SDK.

FAQ

Does SVGSketch add proprietary metadata to exported SVG?

No. Nothing in the output is addressed to the editor - no private namespace, and no `data-shape-id`, which is stripped from every export and from generated code alike. The `<metadata>` you may see is the document's own, either what you filled in or what the imported file already carried, and clearing "Include metadata" in the SVG export options drops it.

Can I export SVG as React or Vue components?

Yes. SVGSketch generates React JSX with camelCase props, Vue single-file components, D3.js and CSS from your design, via Edit > Copy as Code. Copying as SVG is free; the four code formats are Pro, as is `svgsketch codegen` from the CLI.

Is there a CLI or SDK?

Yes. A CLI renders and processes SVGs from the terminal and a TypeScript SDK gives programmatic control over documents, shapes, and exports.

Can SVGSketch fit a design-as-code workflow?

Yes. Save editable .svgs source files, review them in git, render production assets in CI, and use template variables for repeatable output variants.

Can I generate multiple assets from one SVG source?

Yes. Template variables and CLI rendering let one .svgs document produce themed or context-specific SVG, PNG, PDF and component output. PDF export and code generation are Pro features; SVG and PNG are not.

Open your SVG in SVGSketch

Start with a blank canvas, import an SVG, or use the editor as a conversion and cleanup step.

Open SVGSketch