From notation to editable shapes
Every move letter you would write on a scramble sheet works: the six face turns, prime and half-turn modifiers, wide turns written either way (Rw or r), layer-indexed wide turns for big cubes (3Rw), the M, E and S slices, and the x, y and z whole-cube rotations. Comments, move numbering and grouping brackets are stripped, and a sequence written without spaces reads the same as one with them.
You can also paste a state instead of a sequence. A facelet string of six times n-squared letters - face letters in the usual U R F D L B order, or colour letters - is recognised by its length and colour counts, so the plugin knows a 2x2 from a 7x7 without being told. Give it a state followed by moves and it plays those moves from that state.
What lands on the canvas is ordinary geometry: one path per sticker in the 3D view, one rectangle per sticker in the flat views. Restyle a single sticker, recolour a face, or pull the whole diagram into a larger illustration the same way you would with anything else you drew.
Three diagrams, because cube literature uses three
The isometric view is the iconic one: three faces visible, drawn from a real three-dimensional model rather than a stack of parallelograms. The net view unfolds all six faces into the standard cross, which is the unambiguous way to show a complete state. The face view shows one face straight on, optionally ringed by the edge stickers of its four neighbours - the diagram every OLL and PLL algorithm sheet is built from.
A sequence can be laid out as a filmstrip: a grid of diagrams, one per move or every Nth move, each captioned with the move that produced it. Colour schemes cover the standard Western scheme, the older Japanese scheme, a pastel set and a high-contrast print set, and every one of the six face colours can be overridden individually.
Turns that actually turn
The animated output rotates the layer in three dimensions. Each sticker is a four-point quad whose geometry is keyframed through the turn, so a face genuinely swings out and back rather than the colours flicking over a static cube, and stickers that rotate out of sight disappear at the silhouette instead of drawing through it.
The result is an ordinary SVG animation on the document timeline. You can scrub it, retime it, and export it as SMIL that plays in any browser - or open the tracks in the animation panel and edit them by hand.
Stays editable after placement
Placed diagrams remember their notation and every render option. Select one and the plugin panel lets you change the scramble, the view, the cube size or the colours and regenerate it in place, with a single undo step restoring the previous version.