Step 1: Decide what to resize
There are three different "resize" operations in SVG: changing the document width and height (the box the SVG occupies in HTML), changing the viewBox (which controls the coordinate system), and resizing a shape inside the document. The right answer depends on what is wrong.
If the SVG looks cropped or empty, the viewBox is the problem. If the rendered size in HTML is wrong, the width/height attributes are the problem. If a shape inside the SVG is wrong, scale that shape.
Step 2: Change the document size
Deselect everything (press Esc or click empty canvas) and open the Geometry panel. Its Document section shows the root <svg> Width and Height - type new values and SVGSketch updates the attributes in place. The viewBox stays the same, so geometry inside is unchanged; keep the new width and height in the same ratio as the viewBox to avoid letterboxing.
Step 3: Update the viewBox
In the same Document section, edit the ViewBox X, ViewBox Y, ViewBox W, and ViewBox H fields. The viewBox is the coordinate window onto your geometry: shrinking it zooms in, growing it shows more empty space around the artwork.
To tighten a viewBox to the artwork, select everything (Ctrl+A), read the selection's X, Y, Width, and Height from the Geometry panel, then type those four numbers into the ViewBox fields. This is the fix when the source SVG has a viewBox that is too big or too small for its content.
Step 4: Resize a single shape
Select the shape with the Transform tool (T). Open the Geometry panel and type a new width or height for exact values, or drag a corner handle on canvas. For a clean multiple, typing the exact number in the Geometry panel is the precise path and avoids drift from hand-dragging.
Step 5: Export at the new size
Save the SVG. If you also want a raster export at the new size, open the Export panel - the scale presets are multiples of the document dimensions, so 1x-4x pick up the new size automatically.